The guys at Bungie must really love Halo: Reach, because they’re calling it their “most powerful title” to date.

In an interview with Official Xbox Magazine, the creative director for Halo: Reach, Marcus Lehto said:

"Halo: Reach is probably the most powerful title we've built to date with regards to story, character, new gameplay features we're throwing at the player, and new experiences overall."
Halo: Reach
Those are some pretty big words there. Don’t get us wrong, we love the Halo series as much as the next guy. ODST was a very good game, but it left us wanting more. Hopefully, from what Lehto is saying, we might just be getting what we want in Reach - more Covenant ass-kicking.



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